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ISMAR sessions > Posters sessionsSession A - Wednesday, Oct. 11th - 4:30pm to 6:00pm room 2001 [POSTER] Position Estimation of a Strongly Occluded Object by Using an Auxiliary Point Cloud in Occluded Space 3 [POSTER] A Probabilistic Combination of CNN and RNN Estimates for Hand Gesture Based Interaction in Car 5 [POSTER] Fusion of unsynchronized optical tracker and inertial sensor in EKF framework for in-car Augmented Reality delay reduction 9 [POSTER] Automated Evaluation and Configuration of Object Tracking for Augmented Reality 11 [POSTER] DotWarp: Dynamic Object Timewarping for Video See-Through Augmented Reality 13 [POSTER] CamSLAM: Vision aided inertial tracking and mapping framework for large scale AR applications 15 [POSTER] SelfieWall: A Mixed Reality Advertising Platform 17 [POSTER] Industrial Augmented Reality: Transferring a Numerical Control connected Augmented Realty System from Marketing to Maintenance 19 [POSTER] Composite Realism: Effects of Object Knowledge and Mismatched Feature Type on Observer Gaze and Subjective Quality 21 [POSTER] Augmented Reality for User-Friendly Intra-Oral Scanning 23 [POSTER] Illumination Estimation using Cast Shadows for Realistic Augmented Reality Applications 25 [POSTER] Deformed Reality: Proof of concept and preliminary results 27 [POSTER] A Predictive Approach to On-line Time Warping of Motion Sequences 29 [POSTER] Depth Map Interpolation using Perceptual Loss 31 [POSTER] Realtime Generation of Caustic Images Using a Deep Neural Network 33 [POSTER] Further Experiments and Considerations on Weight Perception Caused by Visual Diminishing of Real Objects 34 [POSTER] Planning-based Workflow Modeling for AR-enabled Automated Task Guidance 35 [POSTER] Augmented Reality Assistance in the Central Field-of-View Outperforms Peripheral Displays for Order Picking: Results from a Virtual Reality Simulation Study 36 [POSTER] Social Augmentations in Multi-User Virtual Reality: A Virtual Museum Experience 37 [POSTER] Believable Virtual Characters for Mixed Reality 39 [POSTER] CoVAR: Mixed-Platform Remote Collaborative Augmented and Virtual Realities System with Shared Collaboration Cues 41 [POSTER] An Accurate Calibration Method for Optical See-Through Head-Mounted Displays Based on Actual Eye-Observation Model 43 [POSTER] A Benchmark Dataset for 6DoF Object Pose Tracking 45 [POSTER] Walking in Augmented Reality: an experimental evaluation by playing with a virtual hopscotch 47 [POSTER] ORBFusion: Real-time and Accurate dense SLAM at large scale 49 [POSTER] Efficient Pose Selection for Interactive Camera Calibration 51 [POSTER] Mixed Reality Support for Orthopaedics Surgery 52 [POSTER] Feasibility of Corneal Imaging for Handheld Augmented Reality 53 [POSTER] Reactive Displays for Virtual Reality 55 [POSTER] BrightView: Increasing Perceived Brightness in Optical See-Through Head-Mounted Displays 57 [POSTER] Enhanced Personalized Targeting Using Augmented Reality 59 [POSTER] Lightning Markers: Synchronization-free Single-shot Detection of Imperceptible AR Markers Embedded in a High-Speed Video Display 61 [POSTER] Optimizing Background Subtraction for OST-HMD Session B - Thursday, Oct. 12th - 4:30pm to 6:00pm room 2002 [POSTER] Decision Forest For Efficient and Robust Camera Relocalization 4 [POSTER] The Social AR Continuum: Concept and User Study 6 [POSTER] Holographic iRay: Exploring Augmentation for Medical Applications 7 [POSTER] Augmented Things: Enhancing AR Applications leveraging the Internet of Things and Universal 3D Object Tracking 8 [POSTER] Consistency between reflection on the glass and virtual object in augmented reality Naoki Shinozuka, Yoshitsugu Manabe, Noriko Yata 10 [POSTER] Hybrid Video/Optical See-Through HMD 12 [POSTER] The Augmented Library: An Approach for Improving Users Awareness in a Campus Library 14 [POSTER] Design and Implementation of a Common Dataset for Comparison and Evaluation of Diminished Reality Methods 16 [POSTER] Halo3D: a Technique for Visualizing Off-Screen Points of Interest in Mobile Augmented Reality 18 [POSTER] AirGestAR: Leveraging Deep Learning for Complex Hand Gestural Interaction with Frugal AR Devices 22 [POSTER] Semantic Augmented Reality Environment with Material-Aware Physical Interactions 24 [POSTER] Usability Analysis of an off-the-shelf Hand Posture Estimation Sensor for Freehand Physical Interaction in Egocentric Mixed Reality 26 [POSTER] MR TV Mozaik: A New Mixed Reality Interactive TV Experience 28 [POSTER] Development of a haptic device with tactile and proprioceptive feedback for spatial design tasks 30 [POSTER] Volume Lens: Exploring Medical Volume Datasets using Mobile Devices 32 [POSTER] Background Image Registration as a Post-Processing Technique in Diminished Reality Rendering Procedures 38 [POSTER] Mutually Shared Gaze in Augmented Video Conference 40 [POSTER] HoloBee: Augmented Reality Based Bee Drift Analysis 42 [POSTER] ARial Texture: Dynamic Projection Mapping on Drone Propellers 44 [POSTER] Two-step gamut mapping for optical see-through displays 46 [POSTER] AR as a User Interface for The Internet of Things - Comparing Three Interaction Models 48 [POSTER] The impact of the frame of reference on attention shifts between augmented reality and real-world environment 50 [POSTER] Double Reality: Shifting the Gaze Between the Physical Object and Its Digital Representation 54 [POSTER] An Inertial, Magnetic and Vision Based Trusted Pose Estimation for AR and 3D Data Qualification on Long Urban Pedestrian Displacements 56 [POSTER] Visualizing In-Organ Tumors in Augmented Monocular Laparoscopy 58 [POSTER] Prevention of Visually Induced Motion Sickness Based on Dynamic Real-time Content-aware Non-salient Area Blurring 60 [POSTER] ChiroChroma: An Augmented Reality Game for the Assessment of Hand Motor Functionality |